1 VAGA DE Artista EM São Paulo / SP

Função/cargo da vaga:

Artista

Empresa:

Nome da empresa disponível para cadastrados.

Salário da vaga de emprego de Artista:

A combinar

Cidade/Estado:

São Paulo / SP

Tipo de Vaga:

Home Office

Regime de contrato:

Efetivo/CLT

Descrição da vaga de Artista:

1518 is the branding of ptw, a distinguished global gaming services company specializing in the creation of exceptional aa/aaa games for gaming developers worldwide. Our commitment to gaming innovation drives us to deliver immersive and unforgettable gaming experiences. As part of the 1518 team, we are currently seeking a talented mid-Level 3d environment artist to join our passionate on-Site team in sao paulo, brazil. Together, we will craft awe-Inspiring environments that players will love to explore in our globally acclaimed games. Job overview: as a mid-Level 3d environment artist, you will play a pivotal role in shaping visually stunning and optimized 3d environment models for our games. Collaborating closely with concept artists and level designers, you will translate 2d concepts into captivating 3d environments that immerse players in a rich gaming experience. Your expertise in optimizing assets for real-Time rendering engines will strike the perfect balance between performance and visual quality, ensuring seamless and engaging gameplay. Proficient in creating realistic or stylized textures, materials, and lighting setups, you will contribute to the overall visual excellence of the game world. Your familiarity with integrating final delivery assets into game engines like unity and/or unreal will be essential to achieve smooth implementation. Moreover, your knowledge of level design principles and storytelling through environmental art will elevate the overall player experience. This is an excellent opportunity to join our talented on-Site team and play a significant role in shaping awe-Inspiring environments that players will love to explore. Key responsibilities: create visually stunning, optimized 3d environment models, adhering to technical and artistic requirements. Collaborate with concept artists and level designers to translate 2d concepts into immersive 3d environments. Optimize assets for real-Time rendering engines, balancing performance and visual quality. Demonstrate proficiency in creating realistic or stylized textures, materials, and lighting setups to enhance the games atmosphere. Utilize your familiarity with integrating final delivery assets into game engines like unity and/or unreal to ensure seamless implementation. Apply your knowledge of level design principles and storytelling through environmental art to create engaging game worlds. Requirements qualifications ba in art media, graphic design or equivalent relevant experience (bachelors in fine arts, computer animation, illustration, digital arts, media arts or masters of fine arts in animation or visual effects for example). Previous aaa/indie/pc games, mobile games and nft projects or at minimum a passion for games and knowledge of the gaming industry. Good understanding of creative briefs, able to consider elements such as context, timescales and creative constraints when solving tasks. A keen eye for spinning narrative and life into a character, props and special effects. Excellent time management skills, able to meet deadlines and multitask. Excellent creative thinking skills, able to solve creative problems through innovative solutions, balancing flow, function and aesthetics. Solid understanding of both realistic and cartoon human/creature poses and keyframe animations. Proficient skills at creating facial expressions and animations in conjunction with blendshapes or similar. The ability to provide multiple creative options, then iterate upon them as projects progress. Knowledge of computer 2d/3d animation techniques, motion design and camera movement principles. Able to animate characters, objects and special effects. Skilled at working within maya and motion capture data to create the animations. Experienced with animationmockups, able to plan and generate asset libraries to help smooth the pipeline. Strong collaborative attitude. A receptive individual whos open to take feedback and working together with team-Mates on streamlining and improving the animation pipelines/processes and deliverables. Experienced with working across departments to provide the mostoptimizedformat for the best in-Game performance. High level of proficiency in 2d/3d editing and software tools like maya, after effects cc, premier pro cc, adobe flash, animate cc environment, photoshop cc and illustrator cc to be able to deliver any kind of good quality 2d/3d assets. Supportive attitude, eager to guide other animators in the team and take ownership. Bilingual in portuguese/en nice to have a solid background in academic drawing, sketching and/or illustration is a major asset. Ability to draw in a variety of styles and genres with knowledge of lighting, perspective, material finishes and special effects, and a cinematic eye for lighting and shading. Big plus: proficiency with unity (or another game engine), with the ability to import, export and set up the animation state machine with devs and troubleshoot issues. Experience with 3d tools, texturing in both low/high poly and texture painting skills. Knowledge of animation, illustrator, flash, unity engine, particle effects creation programs combustion, particle illusion, fork) and motion graphics programs (eg after effects). Good understanding of the 2d/3d rigging process and different technical software. Benefits competitive remuneration. Dynamic and entrepreneurial global multicultural casual, fun environment. You get to work with the latest technologies you will be working for one of the worlds leading providers of specialist services to the games industry. Who we are ptw is a video games services company which supports video game developers and publishers through outsourced production services. We started 25 years ago and since then, have grown exponentially year-On-Year to where we are today. Our history is in gaming, and we are gamers at heart. In our time within the games industry, we have worked on over 1500 titles across all genres and all platforms, including 8 out of the past 10 game-Of-The-Year-Winning titles. We have grown rapidly over the past few years and now have 35 sites spanning the globe. The ptw umbrella of companies includes 1518, side and orange rock. Side works at the cutting edge of interactive media as a provider of audio services for the global entertainment market. Orange rock is our in-House game and product development studio. 1518 is our award- Winning global art studio service. Welcome to 1518.

Cód. 10035027
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